![]() ![]() ![]() And I Must Scream: One room in SCP-106 's Pocket Dimension is filled with what look like coffins, from which muffled sobs and whispers can be heard.Amplifier Artifact: SCP-914 when set on Fine or Very Fine, though this can backfire depending on the object.Whether this is a better or worse fate than death or staying with the Foundation is very, very unclear. Ambiguous Ending: One ending has D-9341 finally escape the facility… only to run into Chaos Insurgency agents, who take him with them.Having read the wiki and knowing what the designations refer to helps immensely in avoiding walking into rooms with murderous occupants. All There in the Manual: While the game does provide documents explaining the nature of the SCPs you come across, getting those generally requires entering the cells in the first place.Affably Evil: SCP-049, judging from his quotes.The game's version of the character became invoked Ascended Fanon when 049's article was rewritten in May 2018, not only making this personality change official but bringing back the same voice actor, TheVolgun, to read his lines. At the time he was added to the game, his entry on the wiki characterized him as a Silent Antagonist with a sense of Blue-and-Orange Morality despite this, the game made him more of a Cold Ham who is quite chatty while pursuing the player around the facility. Adaptation Personality Change: An interesting example with SCP-049.SCP: Containment Breach contains examples of: Another such successor, SCP: Recontainment, is in development. Here's the page for its fan-made spin-off/modification Nine Tailed Fox Mod, and here is the page for the multiplayer spin-off game, SCP: Secret Laboratory.Ī Spiritual Successor to the game, SCP: Unity, was in development until being cancelled due to the developer's health issues. It can travel through the site's ventilation system, meaning that it can pop out at any moment in any room.Īrmed with whatever you can find along the way, you have to make your way through the facility, dodging 173 and whatever other horrors have been released while trying to find a way out of this nightmare. While you might consider yourself fortunate that the Living Statue didn't murder you on the spot, that's not the end of it. The doors malfunction, the lights go out, and suddenly you're smack in the middle of a full-scale containment breach. And then everything goes straight to Hell. You're directed into the chamber with two other D-Class personnel, all standard procedure. You take on the role of a D-Class personnel, designated D-9341, who is assigned to an experiment with SCP-173. Many of the tropes which apply to individual SCPs naturally apply here, too. ![]() The game is years from completion, so why not support the project now and really make an impact? You can support it on Patreon.SCP - Containment Breach (found here ) is an independently developed Survival Horror game based on the SCP Foundation wiki, and spin-off of SCP-087-B. While the game was once a simple port and graphics upgrade, the project has since been expanded to encompass a wider array of content, including but not limited to graphical improvements, new SCPs, and a deeper story. It is heavily inspired by the original SCP: Containment Breach. "SCP: Containment Breach Unity Edition is a game created by the development team Aerie Gaming Studios, headed by Zornor90. I will NOT be doing patreon props, because those are made for supporters of the game, and it would be scummy to take them and put them in SFM for alternate use. You can keep up to date with my progress here if you like: I have attempted to recreate rooms as you can see in the preview shots. ![]() The rooms are SCENEBUIDLING, they are not maps, and lighting HAS to be done by hand. Hello there! This is a huge project I have been working on for about a month now, and I can now proudly present the SCP: Unity Prop/Room Pack. ![]()
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